Robotics

Joint

Definition

A joint is a connection between robot links that constrains their permitted relative motion. Its kinematic type determines which rotations or translations the connected links can make relative to one another.

Also known as: Robot joint, Joints

Updated

Connections define permitted motion

A robot arm's links form a kinematic chain, with joints constraining how adjacent links move. A revolute joint permits rotation about one axis. A prismatic joint permits translation along one axis.

Modern Robotics describes these as one-degree-of-freedom joints. A universal joint permits two relative freedoms, while a spherical joint permits three rotational freedoms. One joint therefore does not always mean one independent coordinate.

A joint need not have its own motor

Joint type describes motion constraints, not the source of actuation. The reference's Stewart-platform example has legs containing universal, prismatic, and spherical joints, with the prismatic joints actuated to move the platform.

This distinction matters when reading a humanoid specification: the number of modeled joints, actuated axes, and independent degrees of freedom need not be interchangeable counts.

The complete mechanism adds constraints

A joint's permitted relative motion is only part of the model. Closing a loop between links can make several joint coordinates dependent on one another. Joint travel limits also restrict the configurations available, although a finite travel range does not by itself remove a degree of freedom within that range.

Sources